|To the Bitter End | Chapter IV: Heart of Ice - File Description
| Description: |
If you enjoyed the previous campaigns, (and we know you did!) then get ready, as the next exciting adventure awaits you! Heart of Ice will keep you on the edge of your seat as you continue your perilous journey To the Bitter End; Pack your parka, and grab your thermos, it's a little chilly where you're heading next! Take control of Soul Reaver, Fei Serumen, Clutchfiend and Kitharsis as they try to battle their way across the wind-swept, icy wastes of a long-forgotten world.
Their continuing journey to find another of their comrades takes Soul Reaver, Fei Serumen, and Clutchfiend to an icy world harbouring a terrible evil... The end is near, stay the course...
This version has had some minor fixes made.
Be sure to see the readme for more information and installation instructions.
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|To the Bitter End | Chapter IV: Heart of Ice - Screenshots |
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|To the Bitter End | Chapter IV: Heart of Ice - File Download Options
Primary Download Locations:
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| Worldwide Mirror by FileFront |
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|To the Bitter End | Chapter IV: Heart of Ice - Readme |
| Readme File: |
To the Bitter End
Chapter IV: Heart of Ice
Single Player Action RPG/Campaign
Their continuing journey to find another of their comrades takes Soul
Reaver, Fei Serumen, and Clutchfiend to an icy world harbouring a terrible
Control Soul Reaver, Fei Serumen, Clutchfiend and Kitharsis as they try to
battle their way across the wind-swept, icy wastes of a long-forgotten
Put the .w3x file into a folder named "To the Bitter End" (without quotation
marks, obviously) in your Warcraft III "maps" folder.
You can play the game by starting The Frozen Throne, then selecting 'Single
Player', 'Custom Game', and then navigating to the map and selecting it.
It helps to have your video settings for Warcraft III set to high quality,
or some custom skins in some of the campaign might look a little... weird.
For further info and an extensive manual, check the 'official site' at
This is the fourth of a series beta releases, it is suggested you play this
one after Chapter III: Juggernaut and before Chapter V: Reunion.
The other releases in the series thus far are:
Chapter I: Dark Dawn
Chapter II: The Dream of Blood
Chapter III: Juggernaut
Chapter V: Reunion
They can all be found at the official site at
Although I am solely responsible for creating this map, the central
characters featured in this campaign, as well as the Multiverse in which it
is set, were envisaged by the writers at The Administorum
(http://p202.ezboard.com/btheadministorum) - come and stop by (and join us,
if you think you're up for it!).
This was my first serious attempt at a campaign map, and my first release.
I was going to wait until I had completed the campaign in its entirety
before releasing anything, but at the request of one of my Administorum
friends, I decided to release the completed Chapters here. Since the
campaign itself not complete, this classifies the maps as beta releases.
Unfortunately, with all my current commitments, it may be some time before I
get the maps done.
Some known bugs or issues (with suggested workarounds):
- Does not automatically start Chapter V: Reunion on completion.
(Workaround: start it manually - your character from Heart of Ice should
transfer into it fine.)
- Some of the characters' textures look strange. (Solution: set the texture
quality in the video settings to the highest available setting).
A word on cinematics:
- It IS now possible to skip any of the cinematics. However, although I
have tested it and done my best to make it functional, it is still possible
that there are some bugs in this. If you find any, I would be very happy if
you contacted me and told me about it.
- One problem that is certain is that, if you skip the cinematics, any items
or abilities that might have 'cooled down' and become available over the
course of the cinematic will now not do this. This means that if you want
to use those items/abilities often, you may have to wait around more... and
if there's a timer counting down while you wait, that might not be
advisable. This isn't a major thing, but it does mean that the game might
be more difficult if you skip the cinematics.
- On the other hand, certain summoned creatures whose duration may have been
'meant' to decay somewhat during the cinematic will also not do this if you
skip the cinematic.
- You are advised to watch the cinematics at least once. They will often
give you instructions as to what to do next and offer clues as to what to
expect. Making sense of the game plot without them would be pretty
- If you want to be sure to experience the game how it was meant to be
played, then don't skip the cinematics. That's how I planned the level out
and how I spent the most time testing it.
- You can play this map even if you haven't completed Dark Dawn, The Dream
of Blood or Juggernaut. You'll start with a hero with an appropriate
Experience level and unused skill points that you can spend as you see fit.
But only Morganem's lackeys would play Chapter IV without completing Chapter
I, II and III first, and surely you aren't one of them?
- Use your quest log if unsure of what to do next... that's what it's there
- Read the tooltips if you want to know what an ability or item does. In
fact, this is strongly recommended.
- Your items are re-usable. However, they have long cooldown times. Save
them for when you need them, and then unleash hell.
- Your items are powerful, but by now your abilities are just as
intimidating. Especially your ultimates.
- Sphere of Annihilation and Cataclysm are appropriately named, because they
will pretty much obliterate ANYTHING in the target area. That includes
things you might prefer to keep un-obliterated, such as yourself.
- When you gain a level but your skill points don't seem to have
increased... well, it's probably because your 'basic' skill has levelled up
automatically. Don't worry, it's a point well spent.
- To begin with, your newest character will be weak and unable to use his
abilities. It may be best not to distribute his skill points until you can
actually test the abilities out for yourself and find what you like.
- The new character is very vulnerable at first. Protect him at all costs!
Do not move to far from him or he may be attacked at the worst possible
- The first half of your quest can be very arduous, as you will be attacked
regularly by small waves of enemies. Try to rest only just after fighting
off a wave, or you may find yourself sleeping at the worst possible time...
but don't waste too much time resting, or you may start being overwhelmed.
- You will not reach your maximum experience level in Chapter IV.
- Your quest will have you fighting some of the most horrific enemies you've
faced so far. SAVE OFTEN.
- Don't expect to find Raziel from the Legacy of Kain series in this game.
I've been using the name Soul Reaver for my RPG alter-ego since long before
even the first Blood Omen came out. The Soul Reaver in this map is an
Q: What's a 'Tirthandara'?
A: They are a cold-blooded, desert-dwelling warrior race. They fight using
raw physical strength and shamanic magic focussed through their tattoos.
They can control sand in many different ways in order to attack their
Q: How did Kitharsis know what the tentacled things were called?
A: He remembers it from when the companions attacked Morganem's fortress
(this happened before Chapter I... it will be shown in the Prelude cinematic
once I complete that).
Q: I don't get the plot. This is really confusing.
A: Have patience. Things will develop over time.
Q: What's the name of that cool song you used for this map?
A: "Nineveh", by "ES Posthumus". Buy the album, it's worth it.
- Me, for being insane enough to make this all by myself.
- Clutchfiend, Kitharsis, Fei and all the other writers, past, present and
future, at The Administorum. That place wouldn't be what it is without you
- Larc for helping me with some weapon models. You were quick, efficient
and extremely helpful in resolving a major map issue. Thank you!
- Thanks to all the folks at The War Center map making forums
(http://www.thewarcenter.com/forums/index.php?showforum=11) for helping me
in my early days and inspiring me to keep trying. Special thanks to
1)ragonspawn for helping teach me how to deal with memory leaks.
- Everyone who submits their custom abilities and spells freely for use at
www.wc3campaigns.com. You helped teach me how to do this stuff and provided
a lot of inspiration.
- Warnicro from maps.worldofwar.net. You put a lot of work into getting my
map links working and then even put them up as featured maps, not to mention
all the other help and comments you've been prepared to offer. I really
appreciate all your efforts.
- Filefront for offering me the chance to host my maps there.
- ES Posthumus for creating the music I used. I don't claim to have written
- Everyone who play-tested the maps and gave me feedback. Thank you for
taking the time to play.
- All the fans. It means very much to me to know that you enjoy my work.
- Everyone who gives me constructive feedback or takes an interest here.
Thank you in advance.
Tell me what you think! Contact me on AIM (SoulReaver166) or e-mail me
(email@example.com) if you have comments or questions about
'Heart of Ice', the 'To the Bitter End' campaign, the Multiverse, or Soul
Please do not redistribute or modify these files without my permission.
These map files are not to be sold for profit.
|To the Bitter End | Chapter IV: Heart of Ice - User Comments
The following comments are owned by the user that posted them. Warcraft 3 Files is not responsible for their content.
Total comments: 2 | Last comment: 12-04-2013 at 01:15
Joined: November 12th, 2006
|This is an awesome SP Map, i would like to see more chapters soon |
KEEP UP THE GOOD WORK
Joined: January 4th, 2010
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